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MOSS: Bloom Rescue: браузерная игра от разработчика Klyo

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MOSS: Bloom Rescue
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Игры с физикой Логические игры Аркадные игры На 5 минут Шевели мозгами Игры для детей Вертикально и горизонтально Возраст: для всех 4 партии Игра от разработчика Klyo

MOSS: Bloom Rescue is a slingshot puzzle game with real physics, set in a small woodland world.

  • сенсорный экран · клавиатурауправление
  • турнир неделитаблица лидеров и кубки
  • в аккаунтепрогресс на любом устройстве
  • для всехвозраст
  • браузер, телефонработает на
  • сразубез скачивания и без аккаунта
  • 4запусков

Смотри игровой процесс на YouTube

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MOSS: Bloom Rescue: как играть

  1. 01

    На компьютере: Стрелки: угол/сила. Пробел: выстрел/Bloom. R: повтор. Esc: пауза.

  2. 02

    На телефоне: Натяни и отпусти. Нажми цветение Bloom в полёте.

MOSS: Bloom Rescue: об игре

You pull back a forest spirit, launch it at towers of wood, glass and stone, and break the crystals that hold the fireflies. One good hit on a support can bring a whole structure down and free several lights at once.

How to play this slingshot game

Grab the spirit, drag it back and let go. Dots show the flight path before you fire, and a trace of your last shot helps you correct the angle by a hair. The Remaining counter tells you how many crystals are left. You win when they have all broken and lose when you run out of shots. Each level gives you 3 to 5 shots in a fixed order, and you can always see who flies next.

60 physics puzzles across five worlds

Whispering Woods, Crystal Cove, Amber Ruins, Moonlit Garden and Sky Grove hold 12 levels each. Every board is a separately built structure with its own name, from The leaning lodge to The glass aqueduct. The first two levels use 15 and 16 pieces, and later ones go up to 40. Finishing a level opens the next.

Moss, Pebble and Bloom: which spirit does what?

Moss is the nimble standard shot. Pebble arrives on level 6, weighs more than twice as much and suits tough supports. Bloom joins on level 7 and can release one wave per flight: tap the board or press Space while it is in the air. The wave shoves blocks aside and damages them too, glass most of all and stone least. The game tells you when a structure is in range.

Glass, wood or stone: what breaks first?

Glass is the weakest. Wood takes more than twice the punishment, and stone over six times as much as glass. Notched supports are about a fifth weaker than plain ones, and mossy rock never moves, so go over it with a higher arc. Damaged crystals crack visibly, which shows you when one more knock will do it.

Stars, score and the leaderboard

The shot limit for three stars, between 2 and 4, is on screen before you fire. One shot over gets two stars and any other win gets one. Crystals score the most, stone beats wood and glass, and every unused shot and star adds a bonus. A single level caps at 5,000 points, and the total of your best scores across the campaign goes on the leaderboard.

The daily challenge

The date picks one of the 60 levels, even from a world you have not reached. It keeps its own best score for the day and leaves your campaign stars alone.

Tips that save shots

Aim low at the supports and let gravity do the rest. A chain reaction works best from the lowest support. When a target sits behind cover, try a higher arc. Trigger Bloom right beside the crystals. On The orchard gallery, level 4, break the glass under the crystals. After a bad attempt, R restarts the level at once.

Controls, views and sound

Play with a finger or mouse. On a keyboard the arrows change angle and power, Shift with the arrows gives fine control, Space fires and Esc pauses. The eye button switches between a close view of the sling and the full board. Cracking glass and the creak of the sling sound best on headphones, and the soft forest ambience has its own switch. You can pick a day or night look and play in English, Polish, Ukrainian or Russian, always solo.

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