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klyogames

Tournaments and clubs

How Klyo keeps online tournaments fair

The server counts results from the moves, spectators watch with a 60 second delay, and a player in a running tournament sees neither the broadcast nor its chat. Referees, penalties, appeals read by a person and certificates with a code that cannot be faked do the rest.

Before you start

  • A Klyo tournament in Makao, checkers, backgammon or dominoes, knockout or Swiss.
  • Nothing else: each of these protections works on its own, without settings.

Step by step

  1. Sign up and check in

    Players sign up with an account and confirm before the start. Anyone who checks in and does not show up for a match loses by walkover and is banned from tournaments: 30 days, the second time for good. A penalty can be appealed, and a person reads every appeal.

  2. The match

    The server checks and counts every move, so no one can type in a result. Klyo notices two accounts of one person playing each other and pairs of accounts that meet too often.

  3. Broadcast and chat

    Spectators watch matches with all players' cards, like poker broadcasts, but with a 60 second delay. A player still in the tournament gets neither the broadcast nor the chat of their tournament, so no one can tip them off.

  4. Referee and reviews

    The organiser can invite a referee from the referee board. The referee looks after the chat, and after the tournament the players rate them. Only someone who really played in that tournament can review.

  5. Certificates and clubs

    A certificate has a code drawn by the server when it is issued, and the place is counted from the matches. Anyone can check it with the QR code. Schools and clubs can be verified and get a badge.

  6. XP and ranks

    A player gets tournament XP only for games actually played, and the place bonus only in a tournament with at least four players. A walkover gives nothing and test tournaments do not count at all, so no one can farm rank with empty tournaments.

If something goes wrong

Someone cheats in a match

Report the match from the tournament page. The administrator sees the integrity flags and can change the result and penalise the account.

I got a penalty although I was at the table

Appeal from the tournament page. A person from Klyo reviews the appeal, and an accepted appeal lifts the penalty.

I want to know what data you keep

We keep only what honest play needs: results, presence at the table and a device fingerprint to detect one person on two accounts. Only the administrator sees the integrity data, and we do not store IP addresses.

A spectator gives tips in the chat

Report the message with the button next to it. Three reports from different accounts hide it at once, and the tournament referee and the administrator can hide any message themselves.